My ( small ) tribute to the late H.R. Giger, whose art will forever fill my imagination with horror and dicks. Thank you for sticking to what you loved H. R. ! 

My ( small ) tribute to the late H.R. Giger, whose art will forever fill my imagination with horror and dicks. Thank you for sticking to what you loved H. R. ! 

Input Code - Dirty but it works.

I finally was able to get the input code working the way I wanted to in Unity. What finally worked? Disabling WSAD from the fucking Input Manager. The code is extremely inefficient but it works. For now…..

Here is the code if anyone wants to see how badly I program.

public class playerMovement : MonoBehaviour
{

public float Speed = 1;
private float deadZone = 0.25f;



// START - Use this for initialization
void Start () {}

// UPDATE is called once per frame - Using deadZone to compensate for faulty controllers etc…. Using options for controller true or false to switch between keyboard and controller input.
void FixedUpdate ()
{

Vector2 stickInput = new Vector2(Input.GetAxis(“Horizontal”), Input.GetAxis(“Vertical”));

if ( stickInput.magnitude < deadZone)
{
stickInput = Vector2.zero;
}
else
{
stickInput.Normalize();
rigidbody2D.velocity = stickInput * Speed * Time.deltaTime;
}

if ( Input.GetKey(KeyCode.A) && Input.GetKey (KeyCode.W))
{
stickInput = new Vector2(-1f,1f);
stickInput.Normalize();
rigidbody2D.velocity = stickInput * Speed * Time.deltaTime;
}
else if ( Input.GetKey(KeyCode.W) && Input.GetKey (KeyCode.D))
{
stickInput = new Vector2(1f,1f);
stickInput.Normalize();
rigidbody2D.velocity = stickInput * Speed * Time.deltaTime;
}
else if ( Input.GetKey(KeyCode.S) && Input.GetKey (KeyCode.D))
{
stickInput = new Vector2(1f,-1f);
stickInput.Normalize();
rigidbody2D.velocity = stickInput * Speed * Time.deltaTime;
}
else if ( Input.GetKey(KeyCode.A) && Input.GetKey (KeyCode.S))
{
stickInput = new Vector2(-1f,-1f);
stickInput.Normalize();
rigidbody2D.velocity = stickInput * Speed * Time.deltaTime;
}
else if ( Input.GetKey(KeyCode.W))
{
stickInput = new Vector2(0f,1f);
stickInput.Normalize();
rigidbody2D.velocity = stickInput * Speed * Time.deltaTime;
}
else if ( Input.GetKey(KeyCode.D))
{
stickInput = new Vector2(1f,0f);
stickInput.Normalize();
rigidbody2D.velocity = stickInput * Speed * Time.deltaTime;
}
else if ( Input.GetKey(KeyCode.S))
{
stickInput = new Vector2(0f,-1f);
stickInput.Normalize();
rigidbody2D.velocity = stickInput * Speed * Time.deltaTime;
}
else if ( Input.GetKey(KeyCode.A))
{
stickInput = new Vector2(-1f,0f);
stickInput.Normalize();
rigidbody2D.velocity = stickInput * Speed * Time.deltaTime;
}

}
}

Two Recent Shirt designs I did. You can get them at my cafeexpress shop! http://www.cafepress.com/alexuithovendesigns

This summarizes my experience as in Indie Game Developer over the past year and a half! 

This summarizes my experience as in Indie Game Developer over the past year and a half! 

First series of three drawings that will go through the stages of Conception, Life, and death. I will scan them in and clean the black levels up and put some prints up on etsy for sale! Let me know what you think.

First series of three drawings that will go through the stages of Conception, Life, and death. I will scan them in and clean the black levels up and put some prints up on etsy for sale! Let me know what you think.

I hope everyone understands this was done satirically and was not intended as a serious project! Thanks for the post though!

iwantaclone:

Tired of all the Flappy Bird clones?Indeed!

I hope everyone understands this was done satirically and was not intended as a serious project! Thanks for the post though!

iwantaclone:

Tired of all the Flappy Bird clones?
Indeed!

Babalu Defense Mechanism from Super C. I might do a whole series of these. Hmmm

Babalu Defense Mechanism from Super C. I might do a whole series of these. Hmmm

Whooops!

Disregard the download and use part of the last post. Tumbler will not let me upload the full resolution image. Just message me if you want a full res version and I will send it! 

iPhone 4s and 5 Backgrounds.

I have been doing some iPhone backgrounds on my spare time recently and wanted to share them in case anyone wants to use them! Feel free to download and use! If you do use them, let me know how you like them / if they work well! 

iPhone 5s background - HeartDark

iPhone 5 background - Heartlight

iPhone 4s background - TentaSkull

Let me know how these work! Enjoy!

Progress! At least I think.

I hate when people use the word “talent” to describe things they see people do, and want to do themselves, but can’t because they are not “talented.” The real truth is, that talent does not exist. Talent is a lie, sold to you by the people who want you to feel like your goals are unreachable because you do not possess this magic ingredient. The real reason why people are successful and efficient at what they do is PRACTICE. They do they same thing over and over and fail constantly. Then from these failures they learn what worked and what didn’t and make changes the next iteration. To illustrate this I have a personal example I want to share. Here is a rendition of Edmund McMillen’s “Wrath of the Lamb” t-shirt I made around 8 months ago:

Now, when I drew this I felt like a fucking king! Edmund’s art inspired me to draw something and make it my own, and I did a great job! Right? Well at the time, yea I thought I did. But now looking back on it I think, “That is terrible, what was I thinking.” So I decided to have a second go at it, and here is the redone version:

Wow. While still not as good as Edmund’s wrath design, it is a significant jump in design and quality from the previous version. And guess what? TALENT had nothing to do with it. The only reason why this second drawing is any better than the first, is practice. I worked my ass off for the past 9 months and it shows. I don’t have some magical gift or “talent”. In fact, in another 9 months this will probably look terrible to me as well. Which will mean I have progressed that much further and failed that much more. Anyone can do anything they put their mind to. All it takes is dedication. Dedication to get past the times you fail, so you can get to the point where you succeed. That, and a lot of caffeine.

-Alex